Editing Embedded Programming Tips and Tricks
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volatile uint16_t clk1000ms=1; // initializing them to 1 insures there is an initial delay cycle when | volatile uint16_t clk1000ms=1; // initializing them to 1 insures there is an initial delay cycle when | ||
β | volatile uint16_t clk100ms=1; // the code first starts, otherwise they would all happen at | + | volatile uint16_t clk100ms=1; // the code first starts, otherwise all they would all happen at |
volatile uint8_t clk10ms=1; // once during first run. | volatile uint8_t clk10ms=1; // once during first run. | ||