Happens at mine when open/closing decode, aquire, measure, cursor... (Havent tried any more)
BTW:
i added the setupfile for the sequence bug. In the original post.
good, Added to bug No.12
Ok, I could now reproduce it too, starting with eTobey's setup. And it does indeed depend on embedded vs. floating menu style -- only opening/closing embedded menus will restart a sequence. This detail should be added to the bug report to make sure the problem can be reproduced and located.
Could you guys be so kind to explain what does "sequence restart" means?
Does it mean:
1. You enable sequence mode.
You press Normal, so sequence keeps running, occasionally overflowing to when it reaches the end.
And then , when playing with menus, sequence number as show on the screen get's reset to zero before it's time?
Or:
2. You enable sequence mode.
You press Single, sequence keeps running until it reaches set number, where scope then stops.
And then , when playing with menus, scope on it's own restarts with another Single acquistion nobody asked for.
Or:
3. You enable sequence mode.
You press Single, sequence keeps running until it reaches set number, where scope then stops.
And then , when playing with menus, scope changes what is seen on the screen?
Thanks.
EDIT I managed to reproduce.. It is option 1. Thanks for help..