Ha Ha. I wish I was payed to do this 7.5 hrs per day as my day job. Then I'd be able to build something really ambitious
I now have all of the sound circuitry built and operational. The realistic synthesized percussive ball-thwack sounds in addition to the stereo effect really puts this version, audio wise, a level above the original oscilloscope Pong with its simple "computer" beeps.
I've just finished drafting the Audio Circuits schematic diagram - preview attached.
It's getting really close now. All that is left to do (besides the rest of the documentation) is to finish off and wire in the remaining the control logic: one player (vs machine) or two player, paddle size selection (large or small), etc.
A tally of the semiconductor count so far (from the currently completed/drafted schematics) is as follows:
Transistors (bipolar) : 431
Transistors (FET) : 6
Diodes : 828
EDIT: Oops - just noticed a missing 10k collector pull-up resistor on the "Missed-ball buzzer gate".