Well, my Z84C0006 arrived yesterday afternoon, and holy crap, after some hours of frustration it is now actually alive, although I'm a bit paranoid about even breathing over the breadboard at this stage
Basic Level I just boots up with a blank screen and a "READY >" prompt. Basic Level II boots up with the question: "MEMORY SIZE?" - not sure ATM what kind of entry it is waiting for. I currently only have the basics of the keyboard matrix interface operating. I can assert any keyboard character by jumpering/poking between the keyboard scan output and scan input matrix lines on the breadboard, but that's not very usable at the moment as trying not to get multiple instances of the wire-poked character is next to impossible. Next up I'll have to adapt the PS2 keyboard interface design that I developed for my PET-2001 clone for the TRS-80.
I also had to add another 74HC74 IC to the video generation circuitry because I originally did not fully emulate the original video blanking function when the CPU takes control of the video memory. When the CPU relinquishes control of the video memory the reactivation of the CRT electron beam needs to be delayed by two parallel-input load cycles of the serial-output shift register to ensure that when the beam turns back on it won't initially scribe several erroneous pixels. This prevents snow-like artifacts being produced on the screen when intensively updating the video memory.
Aside from the data cassette serial interface, which I have not yet implemented, this then pretty much verifies the CMOS clone design.