In video he says "the Macbook is going to inherently be slower, that's normal, Adobe Premiere is not as well optimized for Mac OS as is for Windows, but that has nothing to do with Apple..."
And then this graph. That shows that if you are using Apple Adobe Premiere on MacOS it is 4,5-5,3 times SLOWER that running on 2300 USD Win laptop..
"the Macbook is going to inherently be slower, that's normal, Adobe Premiere is not as well optimized for Mac OS as is for Windows, but that has nothing to do with Apple..." See, I don't care whose fault it is . Using that program on that platform is unacceptable with such margins of slowdown.
Tough luck, it is unfair, but I would switch to Win platform if that is the difference, if Premiere is my main tool.
That post dates a few days back already, but I think nobody has commented on one relevant aspect:
I think what the performance comparison highlights is not a MacOS vs. Windows optimization difference. It's mainly (purely?) about a difference in graphics card performance, and maybe optimization to a specific graphics card architecture.
The Windows notebook used in the comparison is a Gigabyte Aero 15X gaming machine, with a pretty potent Geforce GTX 1070 graphics card. Adobe does make use of graphics card computation for tasks like rendering videos, and it seems that the GTX 1070 is better suited to that than the Radeon GPU used in the Macbook -- or Adobe has done a better job optimizing for that GPU.
Still a relevant comparison for those who want to do video rendering with Adobe Premiere. But a rather specific test case which cannot be extrapolated to general performance of CPU-intensive tasks.