Couldn't agree more alm, but these traits are the eidos of the DSO, for lack of a word. I was referring to the analog bandwidth in my short summary.
My experience with other DSOs are limited, but Rigol's analog front end hasn't played a substantial part in affecting the scopes capacity to show waveforms properly, beyond reducing amplitude. Even with the unmodded 1052E, which has its 160 MHz front analog end crippled.
I think Rigol engineered 50 MHz as alimit as it really is a best tradeoff of the scopes capability. Removing the analog limit won't reduce the limitations imposed by Nyquist without improving sampling rate and/or memory too.
The Agilent version of the Rigol, DSO-3062, does not have the front end filter, and will go to 160 MHz, but its was sold as a 60 MHz scope by Agilent because it had the sampling rate system of Rigol, and it only has 8kpts memory, no long memory length mode.
Thus, its seems more important for Rigol users to know how to control the factors that change the sampling rate and memory depth for best effect, rather than hack the analog amp off its 50 MHz limitation.
Its good that eevblog has a cadre of folks who continue to dissect its capabilities far more than anywhere on the net, and it shows you do get more, and help you wisely choose, when you pay more for a class of scope from reputable folks like Tek, LeCroy and Agilent, including mundane items too like their passive probes.
For a DSO, bandwidth, sampling rate, and memory depth are all the critical components for its overall performance, a weakness is one hampers the whole performance.
Don't forget the analog part, this is not your standard RF amplifier (no matched impedances and much wider bandwidth). The Rigol doesn't appear to be particularly great at this, but I haven't seen a comprehensive test. Analog performance is just not as apparent from a spec sheet as something like sample rate. Other properties that don't stand out from specs are user interface, responsiveness, number of waveforms per second (especially when enabling measurements/math/FFT), contrast/viewing angle of the screen and noise (in the waveform, not fan noise). Tons of ways to ruin the user experience of a scope .