Hi all,
I haven't gone right through this thread.......so don't flame me if it's been posted already!.......but have you seen this:-
http://www.sonycreativesoftware.com/Forums/ShowMessage.asp?Forum=12&MessageID=716066This hidden menu is available in Vegas Movie Studio HD V11 & Movie Studio Platinum 13 (I have both).
Interesting!....albeit a pity I only have a single i7(4770).....but I wonder what Dave's machine would make of these tweaks!
Ian.
QUOTE:-
Vegas 9 can make use of all the processor threads your system provides, but it has a built-in limitation of 4. This can be changed to 8 however if you know the following trick:
Hold down the Shift key when you open Options/Preferences. This will cause the Preferences window to open with a new tab called Internal. This is where you can change the limit of 4 threads to 8. Do this as follows:
1. Enter the text "threads" (no quotes) in the text box at the bottom. This will display all the parameters containing the word "threads."
2. Find the line that says Maximum video render threads (or something like that - I no longer have VMS 9 to look at.)
3. In that line change both the Default and Value numbers to 8 (or whatever the number of processing threads your system has.)
4. Hit OK, then close Vegas and re-open it.
You are now running with all threads active and usable.
To clarify some terminology: Intel now makes CPU chips that are multi-threaded. That means a single chip can process more than one instruction stream at a time, thus enabling one physical chip to do the work of multiple single thread ships.
"Thread" means a stream of instructions, which is the work processed by the CPU or "core". Core is really an obsolete/incorrect term that came into being yeas ago when main memory was referred to as "core memory" to differentiate it from cache memory built into processor chips.
In the case of the i7 line of processors, each i7 has 4 CPUs inside it. And each of these is dual channel. This means an i7 based computer can process 8 instruction streams ("threads") simultaneously, assuming there is enough memory in the system to support that.
Since raw CPU power is typically the limiting factor on render speeds, having more threads running speeds things up considerably. When rendering with Vegas you want all the CPUs you can get (and all the memory too,)