no, count them (you can count them on your image too, it's easier than my image), unlesss there's a display setting i missed,
and i doubt it, i searched the display menu last nite esp. because of screens like this (and also because i'm into video on pc, so i recognize lores instantly).
you do see that even though screen res is higher,
the only resolution you get in the waveform is the one of graticule, right?count graticule dots, nothing else.
i understand what is said about hires mode, ie how it works (ie ...every pixels becomes a merger of surrounding pixels around it) but that has nothing to do with screen resolution in any way...
i would call this false advertising.
hires would mean more pixels, more dots, no matter if you speak about television, or the scope.
more pixels=better.
that's why i sadi this scope whould have hdmi 1080p output.
and a display processor to go with it (not just to output this lores crap via hdmi but to have a true 1080p resolution).
and improved sampling system (better to say vertical resolution of more than freaking 8bits!), if needed...heh
and i think anti-aliasing option in the scope has nothing to do with display, but with acquisition, i'm mentioning this because in video and games the anti-aliasing term means "to remove stair-stepping jaginess".
here i would say it probably limits the input to nyquist or alike (i'm guessing).
(too lazy to check the rigol manual
(which lacks the menu tree, btw. the only thing i wanted to see in it, it lacks!) but you'll correct me if i'm wrong....)
edit_x: but just the rigol UI inconsistencies alone need the separate thread!