update-
I had a Tandy TRS-80 Coco 2 as the Coco 3 had a RGB output.TRS-80 video color saturation was always a bit too high. the sharpness is poor because of the TV rf modulator.
to get good video out of a TRS-80 color computer you need to tap video,
like Dave did in the video, or mod it for a RGB output.
the color palette is truly trouble. its only
4 colors at a time, the color combinations are also trouble.
![Roll Eyes ::)](https://www.eevblog.com/forum/Smileys/default/rolleyes.gif)
its the horrible NTSC color palette. this is no C64.
I have used a white model 64k TRS-80 its the same but better keyboard too. but the same trouble color palette.
had a TRS-80 assembler cartridge but moved on to other, so never made a game with it. only stick figure animations.
TRS-80 uses special character blocks to make its not so high definition graphics.
in B&W two color mode, you can bleed the colors for a rainbow FX by checkerboarding the ALT key character blocks.
also to note that the floppy drives in the 80s was so expensive
![Evil >:D](https://www.eevblog.com/forum/Smileys/default/evil.gif)
same gos for the C64 floppy drives. color palette matters in a game.
the TRS-80 colors truly suck in PAL video. I still own the old white model TRS-80 cassette deck from the 80's
images- \/
a game
color palette
a white model TRS-80 cassette data/audio deck
the TRS-80 color palette