Not snarky at all, compared to what I'm used to its a breath of fresh air.
![Smiley :)](https://www.eevblog.com/forum/Smileys/default/smiley.gif)
I guess you have to get a thick skin as an engineer, mines formed hard and beautiful tree bark now, but I do have a way to go yet before I consider myself "philosophically sound in a crazy environment"
I agree with what you said, sounds right to me, so u can do a bit of gpu work yourself. I started off in direct x, I was doing gp-gpu on shader 2 model. hehe.
A 2d slice would go alot faster and more high resolution than 3d would, and its 99% all you need to test out whatever your making anyway.
GPGPU game of life sims are 10,000x the resolution of cpu ones if you count x and y.
It would be cool to have it on the internet, to go with FALSTAD, if anyone wants to put the time in to get it.
You can do GPU code in browser based these days, but thats a missing area in my knowledge, I haven't learnt it, if you wanted to make it commercial.